![]() Saltwater fishing, What can I say, you already know that everyone wanted that, we can't wait for it. "New Halloween Event", I think everyone that have done all the events do want new missions in the Events, It's something that we've been waiting for. ![]() No more catches under 15 m is something that doesn't quite make sense, if you want to make it more realistic with the "fish fighting and reeling" why not make it realistic about the distance you can catch fish?, maybe some fish aren't afraid to see a person that close I do understand why you want to make it like that but if the goal is to make it realistic why do it. ![]() It could also mean that our gear would break more often or even degrade faster, that's why I think it could be a good/bad update. The new fish fight and reeling is an idea that could improve game experience or not, I imagine with that update, fishing would take longer, but I'm not sure without trying it out. Hi are my thoughts about future game development. Part of them already fixed, but the list is huge and we will get rid of all of them. and also fix huge list of bugs from topic I was mentioned. New inventory system (20% done) ( old prototype video about 2 years ago Clubs and Leagues with own missions and storage. Try to apply fish with friend on current boats, still not sure about it (need to research) (30% done) With new reeling we could introduce Stamina and Strength. Huge ocean surface with ocean water (thinking about 30x30 km). Fishing with your friends on one boat, big fish, new tackles, new fish fight, new boats. Current one will not gone, but we will add new set of completely different event to give you more fun. Reels will break again with a huge force, but give you delay. New indicators to show bigger delay for line breaks (mono about 2-3 sec, braid about 2 sec). The bigger fish is - the shorter distance you need to reel to get it. Also new final fish catch model in test - no more fish catches under 15m away. So you can't turn the reel if the fish is big and need to pull and reel after it. New fish fight and reeling, based on more realistic pull and reel model with a limited force, applied to the reel. You guys are welcome to reply with ideas or critics as long as it not a toxic and useless posts.Ĭurrent state of tests and development going in the three directions. Finally have some free time - here I will post some of my ideas and thoughts about future game development.
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